add text render to input item

This commit is contained in:
riqo 2021-03-06 15:59:06 -06:00
commit 38fc1a1b5f
4 changed files with 24 additions and 17 deletions

View file

@ -5,24 +5,35 @@
:style="{ top: `${elementY}px`, left: `${elementX}px` }">
<span class="play"></span>
<span class="pause"></span>
<TextInput :input="input"/>
</div>
</template>
<script lang="ts">
import { defineComponent, onMounted, onUnmounted, ref } from "vue";
import { defineComponent, onMounted, onUnmounted, ref, watch } from "vue";
import draggify from '@/modules/draggify';
import useMitt from "@/modules/mitt";
import TextInput from '@/components/taInput/textDetails/text.vue';
import useInputController from "@/components/taInput/inputController";
export default defineComponent({
name: "InputItem",
components: { TextInput },
setup() {
const isRecording = ref(false);
const { emitter } = useMitt();
const { elementX, elementY } = draggify({ elementId: 'inputItem'});
const {
input,
visualizeStream,
audioBubbleWidth,
paths,
} = useInputController();
onMounted(() => {
emitter.on('input-audio-record', (record) => isRecording.value = record);
})
@ -34,7 +45,8 @@ export default defineComponent({
return {
elementX,
elementY,
isRecording
isRecording,
input
}
}
@ -62,6 +74,8 @@ export default defineComponent({
background-color: white;
border: 4px solid #C3C3C3;
cursor: pointer;
.play, .pause {
z-index: 5;
&::before, &::after {
@ -104,11 +118,6 @@ export default defineComponent({
}
}
}
&:hover {
.play::before {
box-shadow: 0 0 12px rgba(195, 195, 195, 0.8);
}
}
}
.animate-audio1 {

View file

@ -7,11 +7,11 @@
:paths="paths"
/>
<TextInput
<!-- <TextInput
v-else
:input="input"
/>
-->
</template>
<script lang="ts">

View file

@ -25,17 +25,15 @@ export default defineComponent({
<style lang="scss" scoped>
.inputBox {
position: fixed;
width: 100vw;
position: absolute;
display: flex;
justify-content: center;
align-items: center;
bottom: 0;
// bottom: 0;
z-index: 1;
// z-index: 1;
}
.inputBubble {

View file

@ -9,7 +9,7 @@ interface KeyDownEvent {
// This catches keys from a physical keyboard, a soft keyboard on a tablet, or a
// scanner attached via USB
export default function useKeyDownHandler(enterCallback: (input: string) => void | null) {
export default function useKeyDownHandler(enterCallback?: (input: string) => void) {
const input = ref("");
@ -31,7 +31,7 @@ export default function useKeyDownHandler(enterCallback: (input: string) => void
const cmd = keyboardNameMap[e.keyCode];
switch (cmd) {
case "ENTER":
enterCallback(input.value);
if (enterCallback) enterCallback(input.value);
break;
case "BACK_SPACE":
input.value = input.value.slice(0, -1);