Merge remote-tracking branch 'origin/main' into main
Merge audio code into new UI code
This commit is contained in:
commit
83263d5f23
8 changed files with 219 additions and 118 deletions
19
src/App.vue
19
src/App.vue
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@ -1,5 +1,5 @@
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<template>
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<div id="app" v-if="!loading">
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<div id="app" v-if="ready">
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<button class="titlebar">
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@ -19,7 +19,7 @@
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</template>
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<script lang="ts">
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import {defineComponent} from 'vue';
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import { defineComponent, onMounted, onUnmounted, ref } from 'vue';
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import { useIpc } from "@/modules/ipc";
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import { useAuth } from "@/modules/auth";
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import Splash from "@/components/splash.vue"
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@ -28,9 +28,18 @@ export default defineComponent({
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components: { Splash },
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setup() {
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const { invoke } = useIpc();
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const { loading } = useAuth();
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const ready = ref(false);
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onMounted(() => {
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window.ipcRenderer.on('window-ready', (_event, payload: {message: boolean}) => {
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ready.value = payload.message;
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})
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});
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onUnmounted(() => {
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window.ipcRenderer.removeAllListeners('window-ready')
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})
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const callNavbar = (action: string) => {
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invoke('nav-bar', action);
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@ -38,7 +47,7 @@ export default defineComponent({
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return {
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callNavbar,
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loading
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ready
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}
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}
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})
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@ -3,11 +3,15 @@
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"use strict";
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import { sendAudio } from './session'
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import { ipcMain } from "electron";
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const portAudio = require('naudiodon');
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let ai: typeof portAudio.AudioIO;
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let ao: typeof portAudio.AudioIO;
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let audioInput: Buffer[] = [];
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let ai: typeof portAudio.AudioIO | null = null;
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let ao: typeof portAudio.AudioIO | null = null;
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let record = false;
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const audioContainer = {
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input: '',
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}
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const encoding = "base64";
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const audioOptions = {
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channelCount: 1,
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@ -17,53 +21,55 @@ const audioOptions = {
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closeOnError: false,
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}
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// run every time the main function launches.
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export const initAudioIO = () => {
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// init portAudio readable stream once.
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if (!ai) {
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ai = new portAudio.AudioIO({ inOptions: audioOptions });
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// callback run on space bar key up and down.
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const updateRecorder = (_event, payload: boolean): void => {
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record = payload;
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if (!record) {
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sendAudio(Buffer.from(audioContainer.input, 'base64'));
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}
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};
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// base64 encoding needed for google speech to text.
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ai.setEncoding(encoding);
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// listen for space key up/down event.
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ipcMain.removeAllListeners('update-recorder');
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ipcMain.on('update-recorder', updateRecorder);
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// pause the portAudio data flow as soon as stream is initiated.
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ai.start();
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ai.pause();
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ai.on('error', (e: Error) => {
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console.log('Error recording audio', + e);
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// utility function used by play func.
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function bufSplit(input: Array<Buffer>): Array<Buffer> {
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const result: Buffer[] = [];
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input.forEach((b: Buffer) => {
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// split buffer into two.
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result.push(b.slice(0, b.length / 2), b.slice(b.length / 2, b.length));
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});
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ai.on('data', (chunk: string) => {
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// turn string base64 data into buffer object.
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console.log('received string chunk of length', chunk.length)
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const buf = Buffer.from(chunk, encoding);
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audioInput.push(buf);
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});
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}
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// init portAudio writable stream once.
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if (!ao) {
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ao = new portAudio.AudioIO({ outOptions: audioOptions });
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ao.start();
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}
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return result;
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}
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// run this function on space bar key up and down.
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export const updateRecorder = (_event, record: boolean): void => {
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if (record) {
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// resume mic data flow on space bar key down.
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ai.resume();
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} else {
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// stop mic data flow on space bar key up.
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ai.pause();
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const audio = Buffer.concat(audioInput);
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sendAudio(audio);
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audioInput = [];
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// main audio function run by run.ts module.
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export function initAudioIO(): void {
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if (!ai) {
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ai = new portAudio.AudioIO({ inOptions: audioOptions });
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// base64 encoding needed for google speech to text.
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ai.setEncoding(encoding);
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ai.start();
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ai.on('data', (chunk: string) => {
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if (record) {
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audioContainer.input += chunk;
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} else {
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if (audioContainer.input.length) audioContainer.input = "";
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}
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});
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}
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if (!ao) {
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ao = new portAudio.AudioIO({ outOptions: audioOptions });
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ao.start();
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}
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}
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// play audio buffers.
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export const play = (input: Array<Buffer>) => {
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export function play(input: Array<Buffer>): void {
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let i = 0;
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// format buffers into half their size to account for writable highwaterMark.
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const audio = bufSplit(input);
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@ -76,6 +82,7 @@ export const play = (input: Array<Buffer>) => {
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function write() {
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let chunk: Buffer;
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let ok = true;
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do {
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chunk = audio[i];
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if (i === audio.length - 1) {
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@ -96,12 +103,14 @@ export const play = (input: Array<Buffer>) => {
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}
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}
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// utility function used by play func
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function bufSplit(input: Array<Buffer>): Array<Buffer> {
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let result: Buffer[] = [];
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input.forEach((b: Buffer) => {
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// split buffer into two.
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result.push(b.slice(0, b.length / 2), b.slice(b.length / 2, b.length));
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});
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return result;
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export function stopStream() {
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if(ai != null) {
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ai.quit();
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ai = null;
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}
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if (ao != null) {
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ao.quit();
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ao = null;
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}
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}
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@ -1,8 +1,10 @@
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"use strict";
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import { app } from "electron";
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import { main } from './run';
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import { backgroundMitt } from './emitter';
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import { stopStream } from './audio';
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let winActive: boolean;
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@ -19,12 +21,11 @@ export function initApp(dev: boolean): void {
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// Quit when all windows are closed.
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app.on("window-all-closed", () => {
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if (process.platform !== "darwin") {
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stopStream();
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app.quit();
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}
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});
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// TODO: Debug activate functionaity: currently not working.
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// Might have to de-reference window object
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app.on("activate", () => {
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if (winActive === false) {
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main();
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@ -3,7 +3,6 @@
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import { BrowserWindow, ipcMain } from "electron";
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import { createProtocol } from "vue-cli-plugin-electron-builder/lib";
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import { backgroundMitt } from './emitter';
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import { updateRecorder } from './audio';
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import * as path from "path";
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interface WindowSettings {
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@ -28,31 +27,48 @@ interface IpcRendererPayload {
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let win: BrowserWindow | null;
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// Util function to handle window close & minimize.
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const navBarHandler = (_event, action: string): void => {
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switch(action) {
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case 'close':
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if (win) win.close();
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break;
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case 'min':
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if (win) win.minimize();
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break;
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}
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}
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// Util function to render message on ipc-renderer event.
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const renderMessage = (payload: IpcRendererPayload): void => {
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if (win) {
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win.webContents.send(payload.endpoint, {
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message: payload.message
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});
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}
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}
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// Do this on window mount.
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const windowMount = (): void => {
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backgroundMitt.emit('window-active', true);
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ipcMain.removeAllListeners('update-recorder');
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ipcMain.on('update-recorder', updateRecorder);
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// handle renderer auth-token event
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ipcMain.removeHandler('nav-bar'); // avoid setting duplicate handlers
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ipcMain.handle('nav-bar', navBarHandler);
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backgroundMitt.emit('window-active', true);
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// handle win nav-bar event.
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ipcMain.removeHandler('nav-bar'); // avoid setting duplicate handlers
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ipcMain.handle('nav-bar', navBarHandler);
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// render messages through ipc-renderer.
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backgroundMitt.on('ipc-renderer', renderMessage);
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}
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// do this on window dismount.
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const windowDismount = (): void => {
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win = null;
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backgroundMitt.emit('window-active', false);
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ipcMain.removeAllListeners('update-recorder');
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win = null;
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backgroundMitt.emit('window-active', false);
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}
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backgroundMitt.on('ipc-renderer', (payload: IpcRendererPayload) => {
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if (win)
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win.webContents.send(payload.endpoint, {
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message: payload.message
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});
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});
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export const createWindow = async (options: WindowSettings): Promise<void> => {
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// function used by run.ts to create the main window.
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export async function createWindow(options: WindowSettings): Promise<void> {
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return new Promise((resolve, _reject) => {
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// avoid creating duplicate windows.
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if (win) resolve();
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win = new BrowserWindow({
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|
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@ -72,6 +88,7 @@ export const createWindow = async (options: WindowSettings): Promise<void> => {
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}
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});
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if (process.env.WEBPACK_DEV_SERVER_URL) {
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// Load the url of the dev server if in development mode
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win.loadURL(process.env.WEBPACK_DEV_SERVER_URL as string);
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|
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@ -89,21 +106,12 @@ export const createWindow = async (options: WindowSettings): Promise<void> => {
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})
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win.webContents.on('did-finish-load', () => {
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windowMount();
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if (win) win.webContents.send('window-ready', {
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message: true
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});
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windowMount();
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resolve();
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});
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});
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};
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|
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// call this function on nav bar click
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function navBarHandler(_event, action: string) {
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switch(action) {
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case 'close':
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if (win) win.close();
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break;
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case 'min':
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if (win) win.minimize();
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break;
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}
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}
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|
|
|
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|
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@ -7,6 +7,7 @@ import mitt from "mitt";
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import anime from "animejs";
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import { createApp } from "vue";
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|
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|
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// Handle events.
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const emitter = mitt();
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|
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|
|
|
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|
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@ -11,8 +11,6 @@ const state = reactive<AuthState>({
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error: undefined,
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});
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|
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const loading = ref(true);
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|
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const AUTH_KEY = 'crimata_token';
|
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|
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const token = window.localStorage.getItem(AUTH_KEY);
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|
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@ -22,7 +20,6 @@ if (token) {
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}
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|
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const authToken = async () => {
|
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loading.value = true;
|
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const { invoke } = useIpc();
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try {
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const res = await invoke('auth-session', token);
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|
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@ -35,7 +32,6 @@ const authToken = async () => {
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window.localStorage.removeItem(AUTH_KEY);
|
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state.accessToken = null;
|
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}
|
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loading.value = false;
|
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}
|
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|
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// authenticate on auth event
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|
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@ -60,6 +56,5 @@ export const useAuth = () => {
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setToken,
|
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logout,
|
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...toRefs(state), // accessToken, error
|
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loading
|
||||
}
|
||||
}
|
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|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
<!-- <InputItem /> -->
|
||||
|
||||
<!-- List of message bubbles. -->
|
||||
<div id="messenger" >
|
||||
<div id="messenger">
|
||||
<MessageItem v-for="message in messages" :message="message" :key="message.id"/>
|
||||
</div>
|
||||
|
||||
|
|
|
|||
130
tests/audio.js
130
tests/audio.js
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|
@ -10,6 +10,11 @@ const encoding = 'LINEAR16';
|
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const sampleRateHertz = 16000;
|
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const languageCode = 'en-US';
|
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|
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const audioContainer = {
|
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input: '',
|
||||
buffers: []
|
||||
}
|
||||
|
||||
const config = {
|
||||
encoding: encoding,
|
||||
sampleRateHertz: sampleRateHertz,
|
||||
|
|
@ -20,8 +25,6 @@ const config = {
|
|||
* Note that transcription is limited to 60 seconds audio.
|
||||
* Use a GCS file for audio longer than 1 minute.
|
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*/
|
||||
let audio;
|
||||
|
||||
async function transcribeSpeech (audio) {
|
||||
const request = {
|
||||
config: config,
|
||||
|
|
@ -41,7 +44,8 @@ async function transcribeSpeech (audio) {
|
|||
console.log(`Transcription: ${transcription}`);
|
||||
}
|
||||
|
||||
let audioInput = [];
|
||||
let record = true;
|
||||
|
||||
// Create an instance of AudioIO with inOptions (defaults are as below), which will return a ReadableStream
|
||||
const ia = new portAudio.AudioIO({
|
||||
inOptions: {
|
||||
|
|
@ -54,42 +58,116 @@ const ia = new portAudio.AudioIO({
|
|||
});
|
||||
ia.setEncoding('base64');
|
||||
ia.start();
|
||||
ia.on('error', (e) => {
|
||||
console.log('error recording audio', + e);
|
||||
});
|
||||
ia.on('data', (chunk) => {
|
||||
|
||||
const buf = Buffer.from(chunk, 'base64');
|
||||
audioInput.push(buf);
|
||||
if (record) {
|
||||
console.log('recording data')
|
||||
audioContainer.input += chunk;
|
||||
// audioContainer.buffers.push(Buffer.from(chunk, 'base64'));
|
||||
} else {
|
||||
if (audioContainer.input.length) audioContainer.input = "";
|
||||
}
|
||||
});
|
||||
|
||||
async function processAudio() {
|
||||
const ao = new portAudio.AudioIO({
|
||||
outOptions: {
|
||||
sampleFormat: 16,
|
||||
channelCount: 1,
|
||||
sampleRate: 16000,
|
||||
deviceId: -1,
|
||||
closeOnError: false,
|
||||
}
|
||||
});
|
||||
ao.start();
|
||||
|
||||
const buf = Buffer.concat(audioInput);
|
||||
let counter = 0;
|
||||
const tests = [];
|
||||
|
||||
audioInput = [];
|
||||
function testCallback() {
|
||||
tests.forEach(t => console.log(t))
|
||||
console.log(tests[0])
|
||||
play(tests[0])
|
||||
}
|
||||
|
||||
transcribeSpeech({
|
||||
content: buf
|
||||
});
|
||||
function play(bufArray) {
|
||||
let i = 0;
|
||||
// format buffers into half their size to account for writable highwaterMark.
|
||||
const audio = bufSplit(bufArray);
|
||||
// call this fuction after last audio chunk has been written.
|
||||
const callback = () => {
|
||||
// TODO: clear portAudio writable buffer on write end.
|
||||
console.log('Finished writing test number %d', counter)
|
||||
if (counter === 3) {
|
||||
console.log('finished test writing!')
|
||||
}
|
||||
}
|
||||
write();
|
||||
// iterate through audio array and write buffers to portAudio writable.
|
||||
function write() {
|
||||
let ok = true;
|
||||
do {
|
||||
if (i === audio.length - 1) {
|
||||
// write last chunk.
|
||||
ao.write(audio[i], null, callback);
|
||||
} else {
|
||||
// check for backpreassure.
|
||||
ok = ao.write(audio[i], null);
|
||||
}
|
||||
i++;
|
||||
} while (i < audio.length && ok);
|
||||
|
||||
if (i < audio.length) {
|
||||
// Had to stop early!
|
||||
// Write some more once it drains.
|
||||
ao.once('drain', write);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// utility function used by play func
|
||||
function bufSplit(input){
|
||||
const result = [];
|
||||
input.forEach((b) => {
|
||||
// split buffer into two.
|
||||
result.push(b.slice(0, b.length / 2), b.slice(b.length / 2, b.length));
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
async function test() {
|
||||
transcribeSpeech({
|
||||
content: Buffer.from(audioContainer.input, 'base64')
|
||||
});
|
||||
tests.push(audioContainer.buffers)
|
||||
counter++;
|
||||
console.log('audio string length:', audioContainer.input.length)
|
||||
console.log('buffers written: ', audioContainer.buffers.length)
|
||||
}
|
||||
|
||||
setTimeout(async () => {
|
||||
ia.pause();
|
||||
processAudio();
|
||||
// ia.resume();
|
||||
record = false;
|
||||
test()
|
||||
}, 3000);
|
||||
|
||||
setTimeout(() => {
|
||||
ia.resume();
|
||||
}, 5000)
|
||||
record = true;
|
||||
}, 6000)
|
||||
|
||||
setTimeout(async () => {
|
||||
ia.pause();
|
||||
processAudio();
|
||||
// ia.resume();
|
||||
}, 8000);
|
||||
record = false;
|
||||
test();
|
||||
}, 9000);
|
||||
|
||||
setTimeout(() => {
|
||||
ia.pause();
|
||||
}, 9000)
|
||||
record = true;
|
||||
}, 11000)
|
||||
|
||||
setTimeout(async () => {
|
||||
record = false;
|
||||
test();
|
||||
}, 14000);
|
||||
|
||||
setTimeout(async () => {
|
||||
ia.quit();
|
||||
// testCallback()
|
||||
return;
|
||||
}, 16000);
|
||||
|
|
|
|||
Loading…
Reference in a new issue