refactor main and rendered ipc
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17e4b06948
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ddb2f4df0f
28 changed files with 758 additions and 211 deletions
88
src/background/websockets.ts
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88
src/background/websockets.ts
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"use strict";
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import WebSocket from 'ws';
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let socket: WebSocket;
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const socketUrl = process.env.PLATFORM_URL;
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// Run every time we want to connect to backend.
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export default function useWebSockets(
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receiveCallback: (s: string) => void,
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openCallback?: () => void
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) {
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// Returns bool (sucess or fail).
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const sendMessage = (data: any) => {
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console.log("WS:Sending message: ", data)
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if (socket.readyState !== 1) {
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return false
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}
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else {
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socket.send(JSON.stringify(data))
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return true
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}
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}
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const send = async (data: Record<string, any>): Promise<boolean> => (
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new Promise((resolve, reject) => {
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if (socket.readyState !== 1) {
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reject(false);
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}
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socket.send(JSON.stringify(data))
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resolve(true);
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}))
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const onOpen = (_event: WebSocket.OpenEvent) => {
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console.log("WS:Connected to WS Server!");
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if (openCallback) openCallback();
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}
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const onServerMessage = (event: WebSocket.MessageEvent) => {
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console.log("WS:Message received: ", event.data);
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receiveCallback(event.data.toString())
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}
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const onClose = (_event: WebSocket.CloseEvent) => {
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console.log("WS:Socket closed normally.")
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}
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// Reconnect automatically on error.
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const onError = (event: WebSocket.ErrorEvent) => {
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console.log("WS:WebSocket error: ", event.message);
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console.log("Attempting reconnect in 1s.")
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setTimeout(createSocket, 1000)
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}
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const createSocket = () => {
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if (socketUrl)
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socket = new WebSocket(socketUrl)
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// Add listeners.
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socket.addEventListener("open", onOpen)
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socket.addEventListener("message", onServerMessage)
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socket.addEventListener("close", onClose)
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socket.addEventListener("error", onError)
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console.log("WS:New socket created.")
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}
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return {
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createSocket,
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sendMessage,
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send
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}
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}
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