fix: remove unused code from preload and config

This commit is contained in:
riqo 2021-08-01 12:10:10 -05:00
commit f96cd7a1bc
4 changed files with 7 additions and 22 deletions

View file

@ -14,5 +14,4 @@ export const config = {
BUSINESS_URL: `${BUSINESS_IP}:${BUSINESS_PORT}`,
BUSINESS_PREFIX: '/api',
configPath: app.getPath('userData'),
appPath: app.getPath('appData')
}

View file

@ -16,15 +16,16 @@ import { initTray } from './tray';
export default async function main() {
/* initiate controls for frontend to use when needed */
/* initiate render process event listeners & handlers */
initIpcMain();
/* initiate tray icon in default state */
initTray();
/* launch browser window */
await createWindow();
/* try to authenticate with token */
await accountAuth();
accountAuth();
}

View file

@ -1,7 +1,6 @@
// All of the Node.js APIs are available in the preload process.
// It has the same sandbox as a Chrome extension.
import { ipcRenderer, Tray, nativeImage } from "electron";
const path = require('path')
import { ipcRenderer } from "electron";
declare global {
interface Window {
@ -13,20 +12,6 @@ window.ipcRenderer = ipcRenderer;
process.once("loaded", () => {
const read = path.join(__dirname, 'icon_16x16.png')
console.log(read)
const imgRead = nativeImage.createFromPath(read)
let tray = undefined;
// Automatic generation of menu
tray = new Tray(imgRead)
tray.destroy()
tray = new Tray(imgRead)
window.addEventListener("message", event => {
// do something with custom event

View file

@ -60,10 +60,10 @@ function iconFactory(iconName: string): NativeImage {
console.log('ERROR: Missing Icons: ', iconName);
}
// TODO: remove hard code, need icons for different states
let iconBuffer = fs.readFileSync(path.join(__static, TRAY_ICON_DIR, 'icon.png'));
const iconBuffer = fs.readFileSync(path.join(__static, TRAY_ICON_DIR, 'icon.png'));
const icon = nativeImage.createFromBuffer(iconBuffer);
return icon;
};
}
function updateTray(status: string): void {
// read icon state
@ -76,7 +76,7 @@ function updateTray(status: string): void {
changeIcon(ICONS.default);
}
}
};
}
export function initTray(): void {
if (!tray) {