wasapi: Fixed glitchy audio in case of Exclusive mode, 24-bit packed format and USB DAC (other audio devices using the same audio format could be affected too).
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0ac93f8634
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7926e3a8ee
1 changed files with 38 additions and 42 deletions
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@ -1026,27 +1026,26 @@ static UINT32 ALIGN_NEXT_POW2(UINT32 v)
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// Aligns WASAPI buffer to 128 byte packet boundary. HD Audio will fail to play if buffer
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// is misaligned. This problem was solved in Windows 7 were AUDCLNT_E_BUFFER_SIZE_NOT_ALIGNED
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// is thrown although we must align for Vista anyway.
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static UINT32 AlignFramesPerBuffer(UINT32 nFrames, UINT32 nSamplesPerSec, UINT32 nBlockAlign,
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ALIGN_FUNC pAlignFunc)
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static UINT32 AlignFramesPerBuffer(UINT32 nFrames, UINT32 nBlockAlign, ALIGN_FUNC pAlignFunc)
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{
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#define HDA_PACKET_SIZE (128)
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long frame_bytes = nFrames * nBlockAlign;
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long packets;
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(void)nSamplesPerSec;
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UINT32 bytes = nFrames * nBlockAlign;
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UINT32 packets;
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// align to packet size
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frame_bytes = pAlignFunc(frame_bytes, HDA_PACKET_SIZE); // use ALIGN_FWD if bigger but safer period is more desired
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// align to a HD Audio packet size
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bytes = pAlignFunc(bytes, HDA_PACKET_SIZE);
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// atlest 1 frame must be available
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if (frame_bytes < HDA_PACKET_SIZE)
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frame_bytes = HDA_PACKET_SIZE;
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if (bytes < HDA_PACKET_SIZE)
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bytes = HDA_PACKET_SIZE;
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nFrames = frame_bytes / nBlockAlign;
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packets = frame_bytes / HDA_PACKET_SIZE;
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packets = bytes / HDA_PACKET_SIZE;
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bytes = packets * HDA_PACKET_SIZE;
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nFrames = bytes / nBlockAlign;
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frame_bytes = packets * HDA_PACKET_SIZE;
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nFrames = frame_bytes / nBlockAlign;
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// WASAPI frames are always aligned to at least 8
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nFrames = ALIGN_FWD(nFrames, 8);
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return nFrames;
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@ -3161,26 +3160,32 @@ static PaUint32 _GetFramesPerHostBuffer(PaUint32 userFramesPerBuffer, PaTime sug
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}
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// ------------------------------------------------------------------------------------------
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static void _RecalculateBuffersCount(PaWasapiSubStream *sub, UINT32 userFramesPerBuffer, UINT32 framesPerLatency, BOOL fullDuplex)
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static void _RecalculateBuffersCount(PaWasapiSubStream *sub, UINT32 userFramesPerBuffer, UINT32 framesPerLatency,
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BOOL fullDuplex, BOOL output)
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{
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// Count buffers (must be at least 1)
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sub->buffers = (userFramesPerBuffer ? framesPerLatency / userFramesPerBuffer : 0);
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sub->buffers = (userFramesPerBuffer != 0 ? framesPerLatency / userFramesPerBuffer : 1);
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if (sub->buffers == 0)
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sub->buffers = 1;
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// Determine amount of buffers used:
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// - Full-duplex mode will lead to period difference, thus only 1.
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// - Input mode, only 1, as WASAPI allows extraction of only 1 packet.
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// - For Shared mode we use double buffering.
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// Determine number of buffers used:
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// - Full-duplex mode will lead to period difference, thus only 1
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// - Input mode, only 1, as WASAPI allows extraction of only 1 packet
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// - For Shared mode we use double buffering
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if ((sub->shareMode == AUDCLNT_SHAREMODE_EXCLUSIVE) || fullDuplex)
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{
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BOOL eventMode = ((sub->streamFlags & AUDCLNT_STREAMFLAGS_EVENTCALLBACK) == AUDCLNT_STREAMFLAGS_EVENTCALLBACK);
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// Exclusive mode does not allow >1 buffers be used for Event interface, e.g. GetBuffer
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// call must acquire max buffer size and it all must be processed.
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if (sub->streamFlags & AUDCLNT_STREAMFLAGS_EVENTCALLBACK)
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if (eventMode)
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sub->userBufferAndHostMatch = 1;
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// Use paUtilBoundedHostBufferSize because exclusive mode will starve and produce
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// bad quality of audio
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// Full-duplex or Event mode: prefer paUtilBoundedHostBufferSize because exclusive mode will starve
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// and produce glitchy audio
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// Output Polling mode: prefer paUtilFixedHostBufferSize (buffers != 1) for polling mode is it allows
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// to consume user data by fixed size data chunks and thus lowers memory movement (less CPU usage)
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if (fullDuplex || eventMode || !output)
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sub->buffers = 1;
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}
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}
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@ -3195,7 +3200,7 @@ static void _CalculateAlignedPeriod(PaWasapiSubStream *pSub, UINT32 *nFramesPerL
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if (pSub->shareMode == AUDCLNT_SHAREMODE_EXCLUSIVE)
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{
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(*nFramesPerLatency) = AlignFramesPerBuffer((*nFramesPerLatency),
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pSub->wavex.Format.nSamplesPerSec, pSub->wavex.Format.nBlockAlign, pAlignFunc);
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pSub->wavex.Format.nBlockAlign, pAlignFunc);
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}
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// Calculate period
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@ -3205,7 +3210,7 @@ static void _CalculateAlignedPeriod(PaWasapiSubStream *pSub, UINT32 *nFramesPerL
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// ------------------------------------------------------------------------------------------
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static void _CalculatePeriodicity(PaWasapiSubStream *pSub, BOOL output, REFERENCE_TIME *periodicity)
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{
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// Note: according Microsoft docs for IAudioClient::Initialize we can set periodicity of the buffer
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// Note: according to Microsoft docs for IAudioClient::Initialize we can set periodicity of the buffer
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// only for Exclusive mode. By setting periodicity almost equal to the user buffer frames we can
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// achieve high quality (less glitchy) low-latency audio.
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if (pSub->shareMode == AUDCLNT_SHAREMODE_EXCLUSIVE)
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@ -3216,7 +3221,7 @@ static void _CalculatePeriodicity(PaWasapiSubStream *pSub, BOOL output, REFERENC
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(*periodicity) = pSub->period;
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// Try make buffer ready for I/O once we request the buffer readiness for it. Only Polling mode
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// because for Event mode buffer size and periodicity must be equal according Microsoft
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// because for Event mode buffer size and periodicity must be equal according to Microsoft
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// documentation for IAudioClient::Initialize.
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//
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// TO-DO: try spread to capture and full-duplex cases (not tested and therefore disabled)
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@ -3230,7 +3235,7 @@ static void _CalculatePeriodicity(PaWasapiSubStream *pSub, BOOL output, REFERENC
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// Align frames backwards, so device will likely make buffer read ready when we are ready
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// to read it (our scheduling will wait for amount of millisoconds of frames_per_buffer)
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alignedFrames = AlignFramesPerBuffer(pSub->params.frames_per_buffer,
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pSub->wavex.Format.nSamplesPerSec, pSub->wavex.Format.nBlockAlign, ALIGN_BWD);
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pSub->wavex.Format.nBlockAlign, ALIGN_BWD);
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userPeriodicity = MakeHnsPeriod(alignedFrames, pSub->wavex.Format.nSamplesPerSec);
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@ -3429,7 +3434,7 @@ static HRESULT CreateAudioClient(PaWasapiStream *pStream, PaWasapiSubStream *pSu
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}
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}
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// Set device scheduling period (always 0 in Shared mode according Microsoft docs)
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// Set device scheduling period (always 0 in Shared mode according to Microsoft docs)
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_CalculatePeriodicity(pSub, output, &eventPeriodicity);
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// Open the stream and associate it with an audio session
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@ -3483,7 +3488,7 @@ static HRESULT CreateAudioClient(PaWasapiStream *pStream, PaWasapiSubStream *pSu
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goto done;
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}
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// Set device scheduling period (always 0 in Shared mode according Microsoft docs)
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// Set device scheduling period (always 0 in Shared mode according to Microsoft docs)
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_CalculatePeriodicity(pSub, output, &eventPeriodicity);
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// Open the stream and associate it with an audio session
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@ -3523,7 +3528,7 @@ static HRESULT CreateAudioClient(PaWasapiStream *pStream, PaWasapiSubStream *pSu
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goto done;
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}
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// Set device scheduling period (always 0 in Shared mode according Microsoft docs)
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// Set device scheduling period (always 0 in Shared mode according to Microsoft docs)
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_CalculatePeriodicity(pSub, output, &eventPeriodicity);
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// Open the stream and associate it with an audio session
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@ -3556,7 +3561,7 @@ static HRESULT CreateAudioClient(PaWasapiStream *pStream, PaWasapiSubStream *pSu
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goto done;
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}
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// Set device scheduling period (always 0 in Shared mode according Microsoft docs)
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// Set device scheduling period (always 0 in Shared mode according to Microsoft docs)
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_CalculatePeriodicity(pSub, output, &eventPeriodicity);
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// Open the stream and associate it with an audio session
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@ -3583,7 +3588,7 @@ static HRESULT CreateAudioClient(PaWasapiStream *pStream, PaWasapiSubStream *pSu
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// Recalculate buffers count
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_RecalculateBuffersCount(pSub, userFramesPerBuffer, MakeFramesFromHns(pSub->period, pSub->wavex.Format.nSamplesPerSec),
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fullDuplex);
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fullDuplex, output);
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// No error, client is successfully created
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(*pa_error) = paNoError;
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@ -3631,15 +3636,6 @@ static PaError ActivateAudioClientOutput(PaWasapiStream *stream)
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// Correct buffer to max size if it maxed out result of GetBufferSize
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stream->out.bufferSize = maxBufferSize;
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// Get interface latency (actually unneeded as we calculate latency from the size of maxBufferSize)
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if (FAILED(hr = IAudioClient_GetStreamLatency(stream->out.clientParent, &stream->out.deviceLatency)))
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{
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LogHostError(hr);
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LogPaError(result = paInvalidDevice);
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goto error;
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}
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//stream->out.latencySeconds = nano100ToSeconds(stream->out.deviceLatency);
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// Number of frames that are required at each period
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stream->out.framesPerHostCallback = maxBufferSize;
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@ -6085,7 +6081,7 @@ static UINT32 ConfigureLoopSleepTimeAndScheduler(PaWasapiStream *stream, ThreadI
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UINT32 userFramesOut = stream->out.framesPerBuffer;
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// Adjust polling time for non-paUtilFixedHostBufferSize, input stream is not adjustable as it is being
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// polled according its packet length
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// polled according to its packet length
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if (stream->bufferMode != paUtilFixedHostBufferSize)
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{
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userFramesOut = (stream->bufferProcessor.framesPerUserBuffer ? stream->bufferProcessor.framesPerUserBuffer :
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