configure: add INCLUDES for mingw build
Previously, only portaudio.h was installed when building under mingw using make. This behavior differs from CMakeLists.txt PA_PUBLIC_INCLUDES where pa_win_*.h header files are installed. To cross-compile using MXE (https://mxe.cc/) we need pa_win_*.h headers. Add them to configure.in so that they are installed. Patch by Stefan Hajnoczi
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2 changed files with 5 additions and 0 deletions
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@ -287,6 +287,7 @@ case "${host_os}" in
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#VC98="\"/c/Program Files/Microsoft Visual Studio/VC98/Include\""
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#CFLAGS="$CFLAGS -I$VC98 -DPA_NO_WMME -DPA_NO_ASIO"
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CFLAGS="$CFLAGS -I$DXDIR/include -UPA_USE_DS -DPA_USE_DS=1"
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INCLUDES="$INCLUDES pa_win_ds.h pa_win_waveformat.h"
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fi
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if [[ "x$with_asio" = "xyes" ]]; then
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@ -295,6 +296,7 @@ case "${host_os}" in
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LIBS="${LIBS} -lwinmm -lm -lole32 -luuid"
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DLL_LIBS="${DLL_LIBS} -lwinmm -lm -lole32 -luuid"
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CFLAGS="$CFLAGS -ffast-math -fomit-frame-pointer -I\$(top_srcdir)/src/hostapi/asio -I$ASIODIR/host/pc -I$ASIODIR/common -I$ASIODIR/host -UPA_USE_ASIO -DPA_USE_ASIO=1 -DWINDOWS"
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INCLUDES="$INCLUDES pa_asio.h"
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dnl Setting the windows version flags below resolves a conflict between Interlocked*
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dnl definitions in mingw winbase.h and Interlocked* hacks in ASIO SDK combase.h
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@ -313,6 +315,7 @@ case "${host_os}" in
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#VC98="\"/c/Program Files/Microsoft Visual Studio/VC98/Include\""
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#CFLAGS="$CFLAGS -I$VC98 -DPA_NO_WMME -DPA_NO_ASIO"
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CFLAGS="$CFLAGS -I$DXDIR/include -UPA_USE_WDMKS -DPA_USE_WDMKS=1"
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INCLUDES="$INCLUDES pa_win_wdmks.h"
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fi
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if [[ "x$with_wmme" = "xyes" ]]; then
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@ -320,6 +323,7 @@ case "${host_os}" in
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LIBS="${LIBS} -lwinmm -lm -lole32 -luuid"
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DLL_LIBS="${DLL_LIBS} -lwinmm"
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CFLAGS="$CFLAGS -UPA_USE_WMME -DPA_USE_WMME=1"
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INCLUDES="$INCLUDES pa_win_wmme.h pa_win_waveformat.h"
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fi
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if [[ "x$with_wasapi" = "xyes" ]]; then
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@ -327,6 +331,7 @@ case "${host_os}" in
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LIBS="${LIBS} -lwinmm -lm -lole32 -luuid"
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DLL_LIBS="${DLL_LIBS} -lwinmm -lole32"
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CFLAGS="$CFLAGS -UPA_USE_WASAPI -DPA_USE_WASAPI=1"
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INCLUDES="$INCLUDES pa_win_wasapi.h pa_win_waveformat.h"
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fi
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;;
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