wasapi: Support multiple devices in the device list on Windows UWP/WinRT platform. All UWP/WinRT functions are now prefixed as PaWasapiWinrt_ to be clearly visible, therefore PaWasapi_SetDefaultInterfaceId() was renamed to PaWasapiWinrt_SetDefaultDeviceId(). Expanded Important notes regarding UWP/WinRT platform and how to make the fully-functional device list with the corresponding pseudo-code example for easier understanding of the functionality.
This commit is contained in:
parent
522f982158
commit
a5fb8d94aa
2 changed files with 360 additions and 135 deletions
|
|
@ -516,28 +516,6 @@ PaError PaWasapi_GetJackCount( PaDeviceIndex device, int *pJackCount );
|
|||
PaError PaWasapi_GetJackDescription( PaDeviceIndex device, int jackIndex, PaWasapiJackDescription *pJackDescription );
|
||||
|
||||
|
||||
/** Set default interface Id.
|
||||
|
||||
By default PA implementation will use DEVINTERFACE_AUDIO_RENDER and
|
||||
DEVINTERFACE_AUDIO_CAPTURE if device Id is not provided explicitly. These default Ids
|
||||
will not allow to use Exclusive mode on UWP platform and thus you must provide
|
||||
device Id explicitly via this API before calling Pa_OpenStream().
|
||||
Device Ids on UWP platform are obtainable via
|
||||
Windows::Media::Devices::MediaDevice::GetDefaultAudioRenderId() or
|
||||
Windows::Media::Devices::MediaDevice::GetDefaultAudioCaptureId() API.
|
||||
|
||||
@note UWP platform only.
|
||||
|
||||
@param pId Interface Id, pointer to the 16-bit Unicode string (WCHAR). If NULL then device Id
|
||||
will be reset to the default, e.g. DEVINTERFACE_AUDIO_RENDER or DEVINTERFACE_AUDIO_CAPTURE.
|
||||
@param bOutput TRUE (1) for output (render), FALSE (0) for input (capture).
|
||||
|
||||
@return Error code indicating success or failure. Will return paIncompatibleStreamHostApi if PA is not compiled
|
||||
for UWP platform. If Id is longer than 4096 characters paBufferTooBig will be returned.
|
||||
*/
|
||||
PaError PaWasapi_SetDefaultInterfaceId( unsigned short *pId, int bOutput );
|
||||
|
||||
|
||||
/** Set stream state handler.
|
||||
|
||||
@param pStream Pointer to PaStream object.
|
||||
|
|
@ -549,6 +527,74 @@ PaError PaWasapi_SetDefaultInterfaceId( unsigned short *pId, int bOutput );
|
|||
PaError PaWasapi_SetStreamStateHandler( PaStream *pStream, PaWasapiStreamStateCallback fnStateHandler, void *pUserData );
|
||||
|
||||
|
||||
/** Set default device Id.
|
||||
|
||||
By default implementation will use the DEVINTERFACE_AUDIO_RENDER and
|
||||
DEVINTERFACE_AUDIO_CAPTURE Ids if device Id is not provided explicitly. These default Ids
|
||||
will not allow to use Exclusive mode on UWP/WinRT platform and thus you must provide
|
||||
device Id explicitly via this API before calling the Pa_OpenStream().
|
||||
|
||||
Device Ids on UWP platform are obtainable via:
|
||||
Windows::Media::Devices::MediaDevice::GetDefaultAudioRenderId() or
|
||||
Windows::Media::Devices::MediaDevice::GetDefaultAudioCaptureId() API.
|
||||
|
||||
After the call completes, memory referenced by pointers can be freed, as implementation keeps its own copy.
|
||||
|
||||
Call this function before calling Pa_IsFormatSupported() when Exclusive mode is requested.
|
||||
|
||||
See an example in the IMPORTANT notes.
|
||||
|
||||
@note UWP/WinRT platform only.
|
||||
|
||||
@param pId Device Id, pointer to the 16-bit Unicode string (WCHAR). If NULL then device Id
|
||||
will be reset to the default, e.g. DEVINTERFACE_AUDIO_RENDER or DEVINTERFACE_AUDIO_CAPTURE.
|
||||
@param bOutput TRUE (1) for output (render), FALSE (0) for input (capture).
|
||||
|
||||
@return Error code indicating success or failure. Will return paIncompatibleStreamHostApi if library is not compiled
|
||||
for UWP/WinRT platform. If Id is longer than PA_WASAPI_DEVICE_ID_LEN characters paBufferTooBig will
|
||||
be returned.
|
||||
*/
|
||||
PaError PaWasapiWinrt_SetDefaultDeviceId( const unsigned short *pId, int bOutput );
|
||||
|
||||
|
||||
/** Populate the device list.
|
||||
|
||||
By default the implementation will rely on DEVINTERFACE_AUDIO_RENDER and DEVINTERFACE_AUDIO_CAPTURE as
|
||||
default devices. If device Id is provided by PaWasapiWinrt_SetDefaultDeviceId() then those
|
||||
device Ids will be used as default and only devices for the device list.
|
||||
|
||||
By populating the device list you can provide an additional available audio devices of the system to PA
|
||||
which are obtainable by:
|
||||
Windows::Devices::Enumeration::DeviceInformation::FindAllAsync(selector) where selector is obtainable by
|
||||
Windows::Media::Devices::MediaDevice::GetAudioRenderSelector() or
|
||||
Windows::Media::Devices::MediaDevice::GetAudioCaptureSelector() API.
|
||||
|
||||
After the call completes, memory referenced by pointers can be freed, as implementation keeps its own copy.
|
||||
|
||||
You must call PaWasapi_UpdateDeviceList() to update the internal device list of the implementation after
|
||||
calling this function.
|
||||
|
||||
See an example in the IMPORTANT notes.
|
||||
|
||||
@note UWP/WinRT platform only.
|
||||
|
||||
@param pId Array of device Ids, pointer to the array of pointers of 16-bit Unicode string (WCHAR). If NULL
|
||||
and count is also 0 then device Ids will be reset to the default. Required.
|
||||
@param pName Array of device Names, pointer to the array of pointers of 16-bit Unicode string (WCHAR). Optional.
|
||||
@param pRole Array of device Roles, see PaWasapiDeviceRole and PaWasapi_GetDeviceRole() for more details. Optional.
|
||||
@param count Number of devices, the number of array elements (pId, pName, pRole). Maximum count of devices
|
||||
is limited by PA_WASAPI_DEVICE_MAX_COUNT.
|
||||
@param bOutput TRUE (1) for output (render), FALSE (0) for input (capture).
|
||||
|
||||
@return Error code indicating success or failure. Will return paIncompatibleStreamHostApi if library is not compiled
|
||||
for UWP/WinRT platform. If Id is longer than PA_WASAPI_DEVICE_ID_LEN characters paBufferTooBig will
|
||||
be returned. If Name is longer than PA_WASAPI_DEVICE_NAME_LEN characters paBufferTooBig will
|
||||
be returned.
|
||||
*/
|
||||
PaError PaWasapiWinrt_PopulateDeviceList( const unsigned short **pId, const unsigned short **pName,
|
||||
const PaWasapiDeviceRole *pRole, unsigned int count, int bOutput );
|
||||
|
||||
|
||||
/*
|
||||
IMPORTANT:
|
||||
|
||||
|
|
@ -626,6 +672,44 @@ PaError PaWasapi_SetStreamStateHandler( PaStream *pStream, PaWasapiStreamStateCa
|
|||
2) pXXX - pointer
|
||||
3) fnXXX - pointer to function
|
||||
4) structure members are never prefixed with a type distinguisher
|
||||
|
||||
|
||||
UWP/WinRT:
|
||||
|
||||
This platform has number of limitations which do not allow to enumerate audio devices without
|
||||
an additional external help. Enumeration is possible though from C++/CX, check the related API
|
||||
Windows::Devices::Enumeration::DeviceInformation::FindAllAsync().
|
||||
|
||||
The main limitation is an absence of the device enumeration from inside the PA's implementation.
|
||||
This problem can be solved by using the following functions:
|
||||
|
||||
PaWasapiWinrt_SetDefaultDeviceId() - to set default input/output device,
|
||||
PaWasapiWinrt_PopulateDeviceList() - to populate device list with devices.
|
||||
|
||||
Here is an example of populating the device list which can also be updated dynamically depending on
|
||||
whether device was removed from or added to the system:
|
||||
|
||||
----------------
|
||||
|
||||
std::vector<const UINT16 *> ids, names;
|
||||
std::vector<PaWasapiDeviceRole> role;
|
||||
|
||||
ids.resize(count);
|
||||
names.resize(count);
|
||||
role.resize(count);
|
||||
|
||||
for (UINT32 i = 0; i < count; ++i)
|
||||
{
|
||||
ids[i] = (const UINT16 *)device_ids[i].c_str();
|
||||
names[i] = (const UINT16 *)device_names[i].c_str();
|
||||
role[i] = eRoleUnknownFormFactor;
|
||||
}
|
||||
|
||||
PaWasapiWinrt_SetDefaultDeviceId((const UINT16 *)default_device_id.c_str(), !capture);
|
||||
PaWasapiWinrt_PopulateDeviceList(ids.data(), names.data(), role.data(), count, !capture);
|
||||
PaWasapi_UpdateDeviceList();
|
||||
|
||||
----------------
|
||||
*/
|
||||
|
||||
#ifdef __cplusplus
|
||||
|
|
|
|||
Loading…
Reference in a new issue