Clean up whitespace in include/ in preparation for .editorconfig. (#415)

* Clean up whitespace in include/ in preparation for .editorconfig. Convert tabs to 4 spaces. Indent by 4 spaces. Strip trailing whitespace. Ensure EOL at EOF.
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Ross Bencina 2021-01-21 14:19:22 +11:00 committed by GitHub
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10 changed files with 196 additions and 196 deletions

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@ -551,7 +551,7 @@ PaError PaWasapi_SetStreamStateHandler( PaStream *pStream, PaWasapiStreamStateCa
@param bOutput TRUE (1) for output (render), FALSE (0) for input (capture).
@return Error code indicating success or failure. Will return paIncompatibleStreamHostApi if library is not compiled
for UWP/WinRT platform. If Id is longer than PA_WASAPI_DEVICE_ID_LEN characters paBufferTooBig will
for UWP/WinRT platform. If Id is longer than PA_WASAPI_DEVICE_ID_LEN characters paBufferTooBig will
be returned.
*/
PaError PaWasapiWinrt_SetDefaultDeviceId( const unsigned short *pId, int bOutput );
@ -559,11 +559,11 @@ PaError PaWasapiWinrt_SetDefaultDeviceId( const unsigned short *pId, int bOutput
/** Populate the device list.
By default the implementation will rely on DEVINTERFACE_AUDIO_RENDER and DEVINTERFACE_AUDIO_CAPTURE as
default devices. If device Id is provided by PaWasapiWinrt_SetDefaultDeviceId() then those
By default the implementation will rely on DEVINTERFACE_AUDIO_RENDER and DEVINTERFACE_AUDIO_CAPTURE as
default devices. If device Id is provided by PaWasapiWinrt_SetDefaultDeviceId() then those
device Ids will be used as default and only devices for the device list.
By populating the device list you can provide an additional available audio devices of the system to PA
By populating the device list you can provide an additional available audio devices of the system to PA
which are obtainable by:
Windows::Devices::Enumeration::DeviceInformation::FindAllAsync(selector) where selector is obtainable by
Windows::Media::Devices::MediaDevice::GetAudioRenderSelector() or
@ -571,14 +571,14 @@ PaError PaWasapiWinrt_SetDefaultDeviceId( const unsigned short *pId, int bOutput
After the call completes, memory referenced by pointers can be freed, as implementation keeps its own copy.
You must call PaWasapi_UpdateDeviceList() to update the internal device list of the implementation after
You must call PaWasapi_UpdateDeviceList() to update the internal device list of the implementation after
calling this function.
See an example in the IMPORTANT notes.
@note UWP/WinRT platform only.
@param pId Array of device Ids, pointer to the array of pointers of 16-bit Unicode string (WCHAR). If NULL
@param pId Array of device Ids, pointer to the array of pointers of 16-bit Unicode string (WCHAR). If NULL
and count is also 0 then device Ids will be reset to the default. Required.
@param pName Array of device Names, pointer to the array of pointers of 16-bit Unicode string (WCHAR). Optional.
@param pRole Array of device Roles, see PaWasapiDeviceRole and PaWasapi_GetDeviceRole() for more details. Optional.
@ -587,11 +587,11 @@ PaError PaWasapiWinrt_SetDefaultDeviceId( const unsigned short *pId, int bOutput
@param bOutput TRUE (1) for output (render), FALSE (0) for input (capture).
@return Error code indicating success or failure. Will return paIncompatibleStreamHostApi if library is not compiled
for UWP/WinRT platform. If Id is longer than PA_WASAPI_DEVICE_ID_LEN characters paBufferTooBig will
be returned. If Name is longer than PA_WASAPI_DEVICE_NAME_LEN characters paBufferTooBig will
for UWP/WinRT platform. If Id is longer than PA_WASAPI_DEVICE_ID_LEN characters paBufferTooBig will
be returned. If Name is longer than PA_WASAPI_DEVICE_NAME_LEN characters paBufferTooBig will
be returned.
*/
PaError PaWasapiWinrt_PopulateDeviceList( const unsigned short **pId, const unsigned short **pName,
PaError PaWasapiWinrt_PopulateDeviceList( const unsigned short **pId, const unsigned short **pName,
const PaWasapiDeviceRole *pRole, unsigned int count, int bOutput );
@ -676,11 +676,11 @@ PaError PaWasapiWinrt_PopulateDeviceList( const unsigned short **pId, const unsi
UWP/WinRT:
This platform has number of limitations which do not allow to enumerate audio devices without
This platform has number of limitations which do not allow to enumerate audio devices without
an additional external help. Enumeration is possible though from C++/CX, check the related API
Windows::Devices::Enumeration::DeviceInformation::FindAllAsync().
The main limitation is an absence of the device enumeration from inside the PA's implementation.
The main limitation is an absence of the device enumeration from inside the PA's implementation.
This problem can be solved by using the following functions:
PaWasapiWinrt_SetDefaultDeviceId() - to set default input/output device,
@ -706,7 +706,7 @@ PaError PaWasapiWinrt_PopulateDeviceList( const unsigned short **pId, const unsi
}
PaWasapiWinrt_SetDefaultDeviceId((const UINT16 *)default_device_id.c_str(), !capture);
PaWasapiWinrt_PopulateDeviceList(ids.data(), names.data(), role.data(), count, !capture);
PaWasapiWinrt_PopulateDeviceList(ids.data(), names.data(), role.data(), count, !capture);
PaWasapi_UpdateDeviceList();
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