Clean up whitespace in include/ in preparation for .editorconfig. (#415)
* Clean up whitespace in include/ in preparation for .editorconfig. Convert tabs to 4 spaces. Indent by 4 spaces. Strip trailing whitespace. Ensure EOL at EOF.
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10 changed files with 196 additions and 196 deletions
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@ -551,7 +551,7 @@ PaError PaWasapi_SetStreamStateHandler( PaStream *pStream, PaWasapiStreamStateCa
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@param bOutput TRUE (1) for output (render), FALSE (0) for input (capture).
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@return Error code indicating success or failure. Will return paIncompatibleStreamHostApi if library is not compiled
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for UWP/WinRT platform. If Id is longer than PA_WASAPI_DEVICE_ID_LEN characters paBufferTooBig will
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for UWP/WinRT platform. If Id is longer than PA_WASAPI_DEVICE_ID_LEN characters paBufferTooBig will
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be returned.
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*/
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PaError PaWasapiWinrt_SetDefaultDeviceId( const unsigned short *pId, int bOutput );
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@ -559,11 +559,11 @@ PaError PaWasapiWinrt_SetDefaultDeviceId( const unsigned short *pId, int bOutput
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/** Populate the device list.
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By default the implementation will rely on DEVINTERFACE_AUDIO_RENDER and DEVINTERFACE_AUDIO_CAPTURE as
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default devices. If device Id is provided by PaWasapiWinrt_SetDefaultDeviceId() then those
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By default the implementation will rely on DEVINTERFACE_AUDIO_RENDER and DEVINTERFACE_AUDIO_CAPTURE as
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default devices. If device Id is provided by PaWasapiWinrt_SetDefaultDeviceId() then those
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device Ids will be used as default and only devices for the device list.
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By populating the device list you can provide an additional available audio devices of the system to PA
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By populating the device list you can provide an additional available audio devices of the system to PA
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which are obtainable by:
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Windows::Devices::Enumeration::DeviceInformation::FindAllAsync(selector) where selector is obtainable by
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Windows::Media::Devices::MediaDevice::GetAudioRenderSelector() or
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@ -571,14 +571,14 @@ PaError PaWasapiWinrt_SetDefaultDeviceId( const unsigned short *pId, int bOutput
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After the call completes, memory referenced by pointers can be freed, as implementation keeps its own copy.
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You must call PaWasapi_UpdateDeviceList() to update the internal device list of the implementation after
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You must call PaWasapi_UpdateDeviceList() to update the internal device list of the implementation after
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calling this function.
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See an example in the IMPORTANT notes.
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@note UWP/WinRT platform only.
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@param pId Array of device Ids, pointer to the array of pointers of 16-bit Unicode string (WCHAR). If NULL
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@param pId Array of device Ids, pointer to the array of pointers of 16-bit Unicode string (WCHAR). If NULL
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and count is also 0 then device Ids will be reset to the default. Required.
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@param pName Array of device Names, pointer to the array of pointers of 16-bit Unicode string (WCHAR). Optional.
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@param pRole Array of device Roles, see PaWasapiDeviceRole and PaWasapi_GetDeviceRole() for more details. Optional.
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@ -587,11 +587,11 @@ PaError PaWasapiWinrt_SetDefaultDeviceId( const unsigned short *pId, int bOutput
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@param bOutput TRUE (1) for output (render), FALSE (0) for input (capture).
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@return Error code indicating success or failure. Will return paIncompatibleStreamHostApi if library is not compiled
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for UWP/WinRT platform. If Id is longer than PA_WASAPI_DEVICE_ID_LEN characters paBufferTooBig will
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be returned. If Name is longer than PA_WASAPI_DEVICE_NAME_LEN characters paBufferTooBig will
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for UWP/WinRT platform. If Id is longer than PA_WASAPI_DEVICE_ID_LEN characters paBufferTooBig will
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be returned. If Name is longer than PA_WASAPI_DEVICE_NAME_LEN characters paBufferTooBig will
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be returned.
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*/
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PaError PaWasapiWinrt_PopulateDeviceList( const unsigned short **pId, const unsigned short **pName,
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PaError PaWasapiWinrt_PopulateDeviceList( const unsigned short **pId, const unsigned short **pName,
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const PaWasapiDeviceRole *pRole, unsigned int count, int bOutput );
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@ -676,11 +676,11 @@ PaError PaWasapiWinrt_PopulateDeviceList( const unsigned short **pId, const unsi
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UWP/WinRT:
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This platform has number of limitations which do not allow to enumerate audio devices without
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This platform has number of limitations which do not allow to enumerate audio devices without
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an additional external help. Enumeration is possible though from C++/CX, check the related API
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Windows::Devices::Enumeration::DeviceInformation::FindAllAsync().
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The main limitation is an absence of the device enumeration from inside the PA's implementation.
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The main limitation is an absence of the device enumeration from inside the PA's implementation.
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This problem can be solved by using the following functions:
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PaWasapiWinrt_SetDefaultDeviceId() - to set default input/output device,
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@ -706,7 +706,7 @@ PaError PaWasapiWinrt_PopulateDeviceList( const unsigned short **pId, const unsi
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}
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PaWasapiWinrt_SetDefaultDeviceId((const UINT16 *)default_device_id.c_str(), !capture);
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PaWasapiWinrt_PopulateDeviceList(ids.data(), names.data(), role.data(), count, !capture);
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PaWasapiWinrt_PopulateDeviceList(ids.data(), names.data(), role.data(), count, !capture);
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PaWasapi_UpdateDeviceList();
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----------------
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