Fix user-facing and non-user-facing typos
Found via `codespell v2.1.dev0`
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116 changed files with 233 additions and 233 deletions
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@ -11,7 +11,7 @@ namespace portaudio
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//////
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/// @brief Adapts the given Device to an ASIO specific extension.
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///
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/// Deleting the AsioDeviceAdapter does not affect the underlaying
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/// Deleting the AsioDeviceAdapter does not affect the underlying
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/// Device.
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//////
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class AsioDeviceAdapter
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@ -41,7 +41,7 @@ namespace portaudio
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{
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public:
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// query info: name, max in channels, max out channels,
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// default low/hight input/output latency, default sample rate
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// default low/high input/output latency, default sample rate
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PaDeviceIndex index() const;
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const char *name() const;
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int maxInputChannels() const;
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@ -36,7 +36,7 @@ namespace portaudio
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/// other code.
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///
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/// To know what exceptions each function may throw, look up
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/// the errors that can occure in the PortAudio documentation
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/// the errors that can occur in the PortAudio documentation
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/// for the equivalent functions.
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///
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/// Some functions are likely to throw an exception (such as
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@ -28,7 +28,7 @@ namespace portaudio
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/// A single System can support multiple HostApi's each one typically having
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/// a set of Devices using that HostApi (usually driver type). All Devices in
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/// the HostApi can be enumerated and the default input/output Device for this
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/// HostApi can be retreived.
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/// HostApi can be retrieved.
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//////
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class HostApi
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{
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@ -50,7 +50,7 @@
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/// Other platforms should be easily supported as PortAudioCpp is platform-independent and (reasonably) C++ standard compliant.
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/// </p>
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/// <p>
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/// This documentation mainly provides information specific to PortAudioCpp. For a more complete explaination of all of the
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/// This documentation mainly provides information specific to PortAudioCpp. For a more complete explanation of all of the
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/// concepts used, please consult the PortAudio documentation.
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/// </p>
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/// <p>
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@ -29,7 +29,7 @@ namespace portaudio
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/// clients need to explicitly call close() to ensure the stream closed successfully.
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///
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/// The Stream object can be used to manipulate the Stream's state. Also, time-constant
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/// and time-varying information about the Stream can be retreived.
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/// and time-varying information about the Stream can be retrieved.
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//////
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class Stream
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{
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@ -26,7 +26,7 @@ namespace portaudio
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/// @brief System singleton which represents the PortAudio system.
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///
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/// The System is used to initialize/terminate PortAudio and provide
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/// a single acccess point to the PortAudio System (instance()).
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/// a single access point to the PortAudio System (instance()).
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/// It can be used to iterate through all HostApi 's in the System as
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/// well as all devices in the System. It also provides some utility
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/// functionality of PortAudio.
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