Fix improper calculation of big buffer sizes. See bug #187
This fixes a click heard with big buffers.
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3 changed files with 47 additions and 69 deletions
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@ -223,7 +223,7 @@ PaError PaUtil_InitializeBufferProcessor( PaUtilBufferProcessor* bp,
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goto error;
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}
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/* Under the assumption that no ADC in existence delivers better than 24bits resoultion,
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/* Under the assumption that no ADC in existence delivers better than 24bits resolution,
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we disable dithering when host input format is paInt32 and user format is paInt24,
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since the host samples will just be padded with zeros anyway. */
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@ -1838,7 +1838,6 @@ static PaError OpenStream( struct PaUtilHostApiRepresentation *hostApi,
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if( outputParameters )
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{
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outputLatencyFrames += PaUtil_GetBufferProcessorOutputLatencyFrames(&stream->bufferProcessor);
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stream->streamRepresentation.streamInfo.outputLatency = outputLatencyFrames / sampleRate;
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}
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@ -524,84 +524,63 @@ PaError setBestFramesPerBuffer( const AudioDeviceID device,
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UInt32 requestedFramesPerBuffer,
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UInt32 *actualFramesPerBuffer )
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{
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UInt32 afpb;
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const bool isInput = !isOutput;
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UInt32 propsize = sizeof(UInt32);
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OSErr err;
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Float64 min = -1; /*the min blocksize*/
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Float64 best = -1; /*the best blocksize*/
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int i=0;
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AudioValueRange *ranges;
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UInt32 afpb;
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const bool isInput = !isOutput;
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UInt32 propsize = sizeof(UInt32);
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OSErr err;
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Float64 min = -1; /*the min blocksize*/
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Float64 best = -1; /*the best blocksize*/
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int i=0;
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AudioValueRange range;
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if( actualFramesPerBuffer == NULL )
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actualFramesPerBuffer = &afpb;
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if( actualFramesPerBuffer == NULL )
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{
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actualFramesPerBuffer = &afpb;
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}
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/* -- try and set exact FPB -- */
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err = AudioDeviceSetProperty( device, NULL, 0, isInput,
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/* -- try and set exact FPB -- */
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err = AudioDeviceSetProperty( device, NULL, 0, isInput,
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kAudioDevicePropertyBufferFrameSize,
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propsize, &requestedFramesPerBuffer);
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err = AudioDeviceGetProperty( device, 0, isInput,
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err = AudioDeviceGetProperty( device, 0, isInput,
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kAudioDevicePropertyBufferFrameSize,
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&propsize, actualFramesPerBuffer);
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if( err )
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if( err )
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{
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return ERR( err );
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}
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// Did we get the size we asked for?
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if( *actualFramesPerBuffer == requestedFramesPerBuffer )
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{
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return paNoError; /* we are done */
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}
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// Clip requested value against legal range for the device.
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propsize = sizeof(AudioValueRange);
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err = AudioDeviceGetProperty( device, 0, isInput,
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kAudioDevicePropertyBufferFrameSizeRange,
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&propsize, &range );
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if( err )
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{
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return ERR( err );
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if( *actualFramesPerBuffer == requestedFramesPerBuffer )
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return paNoError; /* we are done */
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/* -- fetch available block sizes -- */
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err = AudioDeviceGetPropertyInfo( device, 0, isInput,
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kAudioDevicePropertyBufferSizeRange,
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&propsize, NULL );
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if( err )
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return ERR( err );
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ranges = (AudioValueRange *)calloc( 1, propsize );
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if( !ranges )
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return paInsufficientMemory;
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err = AudioDeviceGetProperty( device, 0, isInput,
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kAudioDevicePropertyBufferSizeRange,
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&propsize, ranges );
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if( err )
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{
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free( ranges );
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return ERR( err );
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}
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VDBUG(("Requested block size of %lu was not available.\n",
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requestedFramesPerBuffer ));
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VDBUG(("%lu Available block sizes are:\n",propsize/sizeof(AudioValueRange)));
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#ifdef MAC_CORE_VERBOSE_DEBUG
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for( i=0; i<propsize/sizeof(AudioValueRange); ++i )
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VDBUG( ("\t%g-%g\n",
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(float) ranges[i].mMinimum,
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(float) ranges[i].mMaximum ) );
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#endif
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VDBUG(("-----\n"));
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/* --- now pick the best available framesPerBuffer -- */
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for( i=0; i<propsize/sizeof(AudioValueRange); ++i )
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{
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if( min == -1 || ranges[i].mMinimum < min ) min = ranges[i].mMinimum;
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if( ranges[i].mMaximum < requestedFramesPerBuffer ) {
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if( best < 0 )
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best = ranges[i].mMaximum;
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else if( ranges[i].mMaximum > best )
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best = ranges[i].mMaximum;
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}
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}
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if( best == -1 )
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best = min;
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VDBUG( ("Minimum FPB %g. best is %g.\n", min, best ) );
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free( ranges );
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}
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if( requestedFramesPerBuffer < range.mMinimum )
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{
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requestedFramesPerBuffer = range.mMinimum;
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}
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else if( requestedFramesPerBuffer > range.mMaximum )
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{
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requestedFramesPerBuffer = range.mMaximum;
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}
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/* --- set the buffer size (ignore errors) -- */
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requestedFramesPerBuffer = (UInt32) best ;
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propsize = sizeof( UInt32 );
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propsize = sizeof( UInt32 );
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err = AudioDeviceSetProperty( device, NULL, 0, isInput,
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kAudioDevicePropertyBufferSize,
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kAudioDevicePropertyBufferFrameSize,
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propsize, &requestedFramesPerBuffer );
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/* --- read the property to check that it was set -- */
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err = AudioDeviceGetProperty( device, 0, isInput,
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kAudioDevicePropertyBufferSize,
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kAudioDevicePropertyBufferFrameSize,
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&propsize, actualFramesPerBuffer );
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if( err )
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