- reverted buffer size (2048) hardcoding for non-MMAPed devices to avoid crash on wrong buffer size usage (whole area requires more work)
- optimized non-MMAPed device operation to avoid malloc(memset)/free usage on every processing call avoiding significant performance penalty
- fixed deadlock in PaAlsaStream_WaitForFrames if device is paused, poll() results are now checked for 0 and if 64 times exceeded an error (paTimedOut) is returned
- removed hardcoded low-limit of latency for non-MMAPed devices, it is an obligation for user to set an acceptable/desired latency value
- tuned XRUN recovery sequence for MMAPed devices
- using WOW64 workaround (fall-back to a Poll-driven mode) for any WOW64 process regardless of Windows version due to report of same bug under Windows 7 x64
- fixed object (IAudioRenderClient/IAudioCaptureClient) leak if stream is stopped and restarted without closing
- improved IAudioClient event handle management on stream restart (not deleting/creating event handle but rather keeping it until stream is closed)
- fixed occasional crash-bug which may be caused by a lightweight application that starts stream, checks if stream is running and if not terminates the stream: WASAPI implementation wasn't taking such behavior into account and stream termination (with structure deallocation) could happen during a thread start causing a crash on bad pointer usage
- fixed Pa_IsStreamActive and similar not correctly reporting stopped stream if that was stopped from within a callback function (playback/capture) by returning paComplete
- new method PaWasapi_GetFramesPerHostBuffer which allows to get number of input/output frames per host (WASAPI) buffer, this method helps to find out maximal values for PaWasapiHostProcessorCallback
- documentation fixes
- added calling thread id checks to match Pa_Initialize/Pa_Uninitialize in the same calling thread, if not the case then console warning will be thrown and CoUninitialize will not be called (preferring leak over uninitializing user-side COM)
- fixed Windows 7/Server 2008 R2 and Future detection, this fixes minimal/maximal device periods correction
- added CO_E_NOTINITIALIZED to text errors with action to take for user in case it happens
- fixed crash in Pa_OpenStream call if WASAPI device did not open or something failed (happened on stream handle cleanup due to double attempt to free same pointer)
- improved the way WASAPI device is opening, such error as AUDCLNT_E_BUFFER_SIZE_ERROR which comes due to incorrectly small device period is fixed for Vista (and all other, including future) systems as well, latency will be corrected to device minimum (usually 3ms).
- if suggestedLatency is set to 0 in Pa_OpenStream call then WASAPI device will select device default latency (in Exclusive mode it is 10ms, in Shared 20ms)
- improved on-screen logging of WASAPI devices available during WASAPI initialization phase
- fixed AUDCLNT_E_INVALID_DEVICE_PERIOD under Windows 7 if latency is set to lower than minimal device period
- fixed AUDCLNT_E_INVALID_DEVICE_PERIOD under Windows 7 if latency for Exclusive mode is higher than 500ms, for Shared mode higher than 2000ms
- fixed int24 Mono to Stereo mixer (affects Mono streams starting in Exclusive mode)
pa_converters:
- avoid using 64-bit integer math for Int24_To_Float32 and Int24_To_Int32 under x64 Posix platforms (long is 64-bit there), now using explicit PaInt32 type
- fixed bug when Exclusive mode was wrongly opening Stereo stream if Mono stream was requested (note: WASAPI device usually does not support Mono in Exclusive mode), resulted in distorted sound
- implemented workaround for WASAPI limitation - in Exclusive mode Mono stream is not supported: now PA creates internal audio device in Stereo mode, and after callback call Mono data is mixed into Stereo output, this workaround is not supported for Blocking mode. all this is done transparent for user, automatically.
and Stephane Letz with the following details:
"When using paMacCoreChangeDeviceParameters option of PaMacCore_SetupStreamInfo, if the sample rate used in PortAudio do not match the one on the hardware, it automatically switches the hardware samplerate. This functionality stopped working on 10.6 and was blocking the application when trying to change the hardware samplerate (infinite wait) It now works fine on 10.6 as it used to on previous OSX version."
- fixed configure.in to compile WASAPI module under MSYS
- fixed include name cases for case-sensitive build environments
- defined LPCGUID for some MinGW compilers which are missing it
- fixed strict-aliasing rules break on line of getting device EndpointFormFactor in case '-Wstrict-aliasing' is specified or corresponding GCC optimization flag is used
- converted PA WASAPI module to pure C
- implemented compilation support for GCC [MinGW(32-bit)/MinGW64(64-bit)] compiler, special notes regarding MinGW compilation are included in 'readme.txt' file
- removed dependency from strsafe.h
- fixed crash in InitializeHostApis() if PaWasapi_Initialize() failed due to internal WASAPI error (error code was returned as paNoError in such case)
- fixed dependency of framesPerBuffer parameter in Pa_OpenStream and latency (now only latency setting affects device latency which is correct behavior);
- paFramesPerBufferUnspecified is now supported for Pa_OpenStream;
- sound distortion fixed for Shared mode if framesPerBuffer is lower than device limit and when latency was set to 0;
- fixed timeout for Exclusive mode due to buffer misalignment;
- improved precision of DAC/ADC time for running stream;
- avoided memory leaks on failure of Pa_OpenStream;
- NULL checks on stream pointer for all external methods;
- correct host buffer mode for paWinWasapiPolling mode to deliver fixed number of frames to user space;
- implemented workaround for Vista x64 WOW64 bug if Event-mode is used for Shared mode (due to incorrect Event signaling audio dropouts were happening): will fall back to safe Polling method automatically.