cmake_minimum_required(VERSION 3.1.0) project(PortAudio VERSION 19.8) # # General PortAudio stuff # option(BUILD_SHARED_LIBS "Build dynamic library" ON) option(BUILD_TESTING "Include test projects" OFF) option(BUILD_EXAMPLES "Include example projects" OFF) add_library(PortAudio src/common/pa_allocation.c src/common/pa_converters.c src/common/pa_cpuload.c src/common/pa_debugprint.c src/common/pa_dither.c src/common/pa_front.c src/common/pa_process.c src/common/pa_ringbuffer.c src/common/pa_stream.c src/common/pa_trace.c ) target_include_directories(PortAudio PUBLIC $ $ ) if(UNIX) target_compile_options(PortAudio PRIVATE -fPIC) endif() set(PORTAUDIO_PUBLIC_HEADERS include/portaudio.h) find_package(Threads REQUIRED) target_link_libraries(PortAudio PRIVATE Threads::Threads) option(DEBUG_OUTPUT "Enable debug output for Portaudio" OFF) if(DEBUG_OUTPUT) target_compile_definitions(PortAudio PRIVATE PA_ENABLE_DEBUG_OUTPUT) endif() include(TestBigEndian) TEST_BIG_ENDIAN(IS_BIG_ENDIAN) if(IS_BIG_ENDIAN) target_compile_definitions(PortAudio PRIVATE PA_BIG_ENDIAN) else() target_compile_definitions(PortAudio PRIVATE PA_LITTLE_ENDIAN) endif() if(WIN32 AND MSVC AND BUILD_SHARED_LIBS # Check if the user is building PortAudio stand-alone or as part of a larger # project. If this is part of a larger project (i.e. the CMakeLists.txt has # been imported by some other CMakeLists.txt), we don't want to override # that project's global settings. AND "${CMAKE_SOURCE_DIR}" STREQUAL "${CMAKE_CURRENT_LIST_DIR}") option(DLL_LINK_WITH_STATIC_RUNTIME "Link with static runtime libraries (minimizes runtime dependencies)" ON) if(DLL_LINK_WITH_STATIC_RUNTIME) foreach(flag_var CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO) if(${flag_var} MATCHES "/MD") string(REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}") endif() endforeach() endif() endif() # # Host APIs # option(SKELETON "Use skeleton host API" OFF) if(SKELETON) target_sources(PortAudio PRIVATE src/hostapi/skeleton/pa_hostapi_skeleton.c) target_compile_definitions(PortAudio PRIVATE PA_USE_SKELETON=1) endif() include(CMakeDependentOption) set(CMAKE_MODULE_PATH "${CMAKE_MODULE_PATH}" "${CMAKE_CURRENT_SOURCE_DIR}/cmake/modules") include(GNUInstallDirs) # JACK is most commonly used on Linux, but it is cross platform, so allow building it on any OS # if the FindJACK.cmake module finds POSIX headers. find_package(JACK) cmake_dependent_option(JACK "Enable support for JACK Audio Connection Kit" ON JACK_FOUND OFF) if(JACK) target_link_libraries(PortAudio PRIVATE JACK::jack) target_sources(PortAudio PRIVATE src/hostapi/jack/pa_jack.c) set(PORTAUDIO_PUBLIC_HEADERS "${PORTAUDIO_PUBLIC_HEADERS}" include/pa_jack.h) target_compile_definitions(PortAudio PRIVATE PA_USE_JACK=1) set(PKGCONFIG_REQUIRES_PRIVATE "${PKGCONFIG_REQUIRES_PRIVATE} jack") # needed for PortAudioConfig.cmake so `find_package(PortAudio)` works in downstream projects install(FILES cmake/modules/FindRegex.cmake DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/portaudio/modules") install(FILES cmake/modules/FindJACK.cmake DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/portaudio/modules") endif() if(WIN32) target_sources(PortAudio PRIVATE src/os/win/pa_win_hostapis.c src/os/win/pa_win_util.c src/os/win/pa_win_waveformat.c src/os/win/pa_win_coinitialize.c ) target_include_directories(PortAudio PRIVATE src/os/win) set(PORTAUDIO_PUBLIC_HEADERS "${PORTAUDIO_PUBLIC_HEADERS}" include/pa_win_waveformat.h) target_link_libraries(PortAudio PRIVATE winmm) if(MSVC) target_sources(PortAudio PRIVATE src/os/win/pa_x86_plain_converters.c) else() target_compile_definitions(PortAudio PRIVATE _WIN32_WINNT=0x0501 WINVER=0x0501) set(DEF_EXCLUDE_X86_PLAIN_CONVERTERS ";") endif() target_compile_definitions(PortAudio PRIVATE _CRT_SECURE_NO_WARNINGS) option(ASIO "Enable support for ASIO" OFF) if(ASIO) find_package(ASIO) # Automatically download the ASIO SDK ZIP if it is not found. The ASIO SDK license # allows for downloading it from Steinberg and using it without charge, but it is # not allowed to be redistributed. # # The file(ARCHIVE_EXTRACT) command needed to extract the ZIP archive was added in # CMake 3.18, so do not bother downloading the ZIP archive for older CMake versions. # Instead, FindASIO.cmake directs the user to manually extract the ZIP file to # CMAKE_PREFIX_PATH or CMAKE_CURRENT_BINARY_DIR. if(CMAKE_VERSION VERSION_GREATER_EQUAL 3.18 AND NOT TARGET ASIO::host) if(NOT ASIO_SDK_ZIP_PATH) set(ASIO_SDK_ZIP_PATH "${CMAKE_CURRENT_BINARY_DIR}/asiosdk.zip") endif() message(STATUS "Downloading ASIO SDK... ${ASIO_SDK_ZIP_PATH}") file(DOWNLOAD "https://www.steinberg.net/asiosdk" "${ASIO_SDK_ZIP_PATH}" STATUS ASIO_DOWNLOAD_STATUS SHOW_PROGRESS ) if("${ASIO_DOWNLOAD_STATUS}" EQUAL 0) find_package(ASIO) else() list(GET "${ASIO_DOWNLOAD_STATUS}" 1 DOWNLOAD_ERROR) message(FATAL_ERROR "Error downloading ASIO SDK: ${DOWNLOAD_ERROR} " "Reconfigure CMake with -DASIO=OFF to build without ASIO. " "Alternatively, download the ZIP from https://www.steinberg.net/asiosdk " "and put it in ${CMAKE_PREFIX_PATH} or ${CMAKE_CURRENT_BINARY_DIR}" ) endif() endif() endif() if(ASIO AND TARGET ASIO::host) target_link_libraries(PortAudio PRIVATE ASIO::host) set(PORTAUDIO_PUBLIC_HEADERS "${PORTAUDIO_PUBLIC_HEADERS}" include/pa_asio.h) target_compile_definitions(PortAudio PRIVATE PA_USE_ASIO=1) target_sources(PortAudio PRIVATE src/hostapi/asio/pa_asio.cpp src/hostapi/asio/iasiothiscallresolver.cpp ) else() set(DEF_EXCLUDE_ASIO_SYMBOLS ";") endif() option(DIRECTSOUND "Enable support for DirectSound" ON) if(DIRECTSOUND) target_sources(PortAudio PRIVATE src/hostapi/dsound/pa_win_ds.c src/hostapi/dsound/pa_win_ds_dynlink.c ) target_include_directories(PortAudio PRIVATE src/hostapi/dsound) set(PORTAUDIO_PUBLIC_HEADERS "${PORTAUDIO_PUBLIC_HEADERS}" include/pa_win_ds.h) target_compile_definitions(PortAudio PRIVATE PA_USE_DS=1) target_link_libraries(PortAudio PRIVATE dsound) if(NOT MINGW) target_compile_definitions(PortAudio PRIVATE PAWIN_USE_DIRECTSOUNDFULLDUPLEXCREATE) endif() endif() option(WMME "Enable support for WMME" ON) if(WMME) target_sources(PortAudio PRIVATE src/hostapi/wmme/pa_win_wmme.c) set(PORTAUDIO_PUBLIC_HEADERS "${PORTAUDIO_PUBLIC_HEADERS}" include/pa_win_wmme.h) target_compile_definitions(PortAudio PRIVATE PA_USE_WMME=1) target_link_libraries(PortAudio PRIVATE ole32 uuid) endif() option(WASAPI "Enable support for WASAPI" ON) if(WASAPI) target_sources(PortAudio PRIVATE src/hostapi/wasapi/pa_win_wasapi.c) set(PORTAUDIO_PUBLIC_HEADERS "${PORTAUDIO_PUBLIC_HEADERS}" include/pa_win_wasapi.h) target_compile_definitions(PortAudio PRIVATE PA_USE_WASAPI=1) target_link_libraries(PortAudio PRIVATE ole32 uuid) else() set(DEF_EXCLUDE_WASAPI_SYMBOLS ";") endif() option(WDMKS "Enable support for WDMKS" ON) if(WDMKS) target_sources(PortAudio PRIVATE src/os/win/pa_win_wdmks_utils.c src/hostapi/wdmks/pa_win_wdmks.c ) set(PORTAUDIO_PUBLIC_HEADERS "${PORTAUDIO_PUBLIC_HEADERS}" include/pa_win_wdmks.h) target_compile_definitions(PortAudio PRIVATE PA_USE_WDMKS=1) target_link_libraries(PortAudio PRIVATE setupapi ole32 uuid) endif() option(WDMKS_DEVICE_INFO "Use WDM/KS API for device info" ON) if(WDMKS_DEVICE_INFO) target_compile_definitions(PortAudio PRIVATE PAWIN_USE_WDMKS_DEVICE_INFO) endif() if(BUILD_SHARED_LIBS) configure_file(cmake/portaudio.def.in "${CMAKE_CURRENT_BINARY_DIR}/portaudio.def" @ONLY) target_sources(PortAudio PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/portaudio.def") endif() elseif(UNIX) target_sources(PortAudio PRIVATE src/os/unix/pa_unix_hostapis.c src/os/unix/pa_unix_util.c ) target_include_directories(PortAudio PRIVATE src/os/unix) target_link_libraries(PortAudio PRIVATE m) set(PKGCONFIG_LDFLAGS_PRIVATE "${PKGCONFIG_LDFLAGS_PUBLIC} -lm -lpthread") set(PKGCONFIG_CFLAGS "${PKGCONFIG_CFLAGS} -pthread") if(APPLE) set(CMAKE_MACOSX_RPATH 1) target_sources(PortAudio PRIVATE src/hostapi/coreaudio/pa_mac_core.c src/hostapi/coreaudio/pa_mac_core_blocking.c src/hostapi/coreaudio/pa_mac_core_utilities.c ) target_include_directories(PortAudio PRIVATE src/hostapi/coreaudio) set(PORTAUDIO_PUBLIC_HEADERS "${PORTAUDIO_PUBLIC_HEADERS}" include/pa_mac_core.h) find_library(COREAUDIO_LIBRARY CoreAudio REQUIRED) find_library(AUDIOTOOLBOX_LIBRARY AudioToolbox REQUIRED) find_library(AUDIOUNIT_LIBRARY AudioUnit REQUIRED) find_library(COREFOUNDATION_LIBRARY CoreFoundation REQUIRED) find_library(CORESERVICES_LIBRARY CoreServices REQUIRED) target_link_libraries(PortAudio PRIVATE "${COREAUDIO_LIBRARY}" "${AUDIOTOOLBOX_LIBRARY}" "${AUDIOUNIT_LIBRARY}" "${COREFOUNDATION_LIBRARY}" "${CORESERVICES_LIBRARY}" ) target_compile_definitions(PortAudio PRIVATE PA_USE_COREAUDIO=1) set(PKGCONFIG_LDFLAGS_PRIVATE "${PKGCONFIG_LDFLAGS_PRIVATE} -framework CoreAudio -framework AudioToolbox -framework AudioUnit -framework CoreFoundation -framework CoreServices") else() # Some BSDs have a reimplementation of alsalib, so do not explicitly check for Linux. find_package(ALSA) cmake_dependent_option(ALSA "Enable support for ALSA" ON ALSA_FOUND OFF) if(ALSA) target_link_libraries(PortAudio PRIVATE "${ALSA_LIBRARIES}") target_sources(PortAudio PRIVATE src/hostapi/alsa/pa_linux_alsa.c) set(PORTAUDIO_PUBLIC_HEADERS "${PORTAUDIO_PUBLIC_HEADERS}" include/pa_linux_alsa.h) target_compile_definitions(PortAudio PRIVATE PA_USE_ALSA=1) option(ALSA_DYNAMIC "Enable dynamically loading libasound with dlopen using PaAlsa_SetLibraryPathName" OFF) if(ALSA_DYNAMIC) target_compile_definitions(PortAudio PRIVATE PA_ALSA_DYNAMIC) target_link_libraries(PortAudio PRIVATE "${CMAKE_DL_LIBS}") set(PKGCONFIG_LDFLAGS_PRIVATE "${PKGCONFIG_LDFLAGS_PRIVATE} -l${CMAKE_DL_LIBS}") else() set(PKGCONFIG_REQUIRES_PRIVATE "${PKGCONFIG_REQUIRES_PRIVATE} alsa") endif() endif() option(OSS "Enable support for OSS" OFF) if(OSS) # OSS has no library to link, only a header find_path(OSS_INCLUDE_DIR NAMES sys/soundcard.h DOC "OSS include directory") if(OSS_INCLUDE_DIR) target_compile_definitions(PortAudio PRIVATE HAVE_SYS_SOUNDCARD_H) else() find_path(OSS_INCLUDE_DIR NAMES linux/soundcard.h DOC "OSS include directory") if(OSS_INCLUDE_DIR) target_compile_definitions(PortAudio PRIVATE HAVE_LINUX_SOUNDCARD_H) else() find_path(OSS_INCLUDE_DIR NAMES machine/soundcard.h DOC "OSS include directory") target_compile_definitions(PortAudio PRIVATE HAVE_MACHINE_SOUNDCARD_H) endif() endif() mark_as_advanced(OSS_INCLUDE_DIR) if(OSS_INCLUDE_DIR) message(STATUS "Found OSS: ${OSS_INCLUDE_DIR}") target_include_directories(PortAudio PRIVATE "${OSS_INCLUDE_DIR}") target_sources(PortAudio PRIVATE src/hostapi/oss/pa_unix_oss.c) target_compile_definitions(PortAudio PRIVATE PA_USE_OSS=1) else() message(FATAL_ERROR "OSS NOT found. Reconfigure CMake with -DOSS=OFF to build without OSS.") endif() endif() endif() endif() # # Installation # include(CMakePackageConfigHelpers) if(NOT CMAKE_FRAMEWORK) install(FILES README.md DESTINATION "${CMAKE_INSTALL_DOCDIR}/portaudio") install(FILES LICENSE.txt DESTINATION "${CMAKE_INSTALL_DOCDIR}/portaudio") configure_file(cmake/portaudio-2.0.pc.in "${CMAKE_CURRENT_BINARY_DIR}/portaudio-2.0.pc" @ONLY) install(FILES "${CMAKE_CURRENT_BINARY_DIR}/portaudio-2.0.pc" DESTINATION "${CMAKE_INSTALL_LIBDIR}/pkgconfig") configure_package_config_file(cmake/PortAudioConfig.cmake.in "${CMAKE_CURRENT_BINARY_DIR}/cmake/portaudio/PortAudioConfig.cmake" INSTALL_DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/portaudio" NO_CHECK_REQUIRED_COMPONENTS_MACRO ) write_basic_package_version_file( "${CMAKE_CURRENT_BINARY_DIR}/cmake/portaudio/PortAudioConfigVersion.cmake" VERSION "${PORTAUDIO_VERSION}" COMPATIBILITY SameMajorVersion ) install(EXPORT PortAudio-targets NAMESPACE "PortAudio::" FILE "PortAudioTargets.cmake" DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/portaudio") export(TARGETS PortAudio FILE "${CMAKE_CURRENT_BINARY_DIR}/cmake/portaudio/PortAudioTargets.cmake") install(FILES "${CMAKE_CURRENT_BINARY_DIR}/cmake/portaudio/PortAudioConfig.cmake" "${CMAKE_CURRENT_BINARY_DIR}/cmake/portaudio/PortAudioConfigVersion.cmake" DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/portaudio") if(NOT TARGET uninstall) configure_file( "${CMAKE_CURRENT_SOURCE_DIR}/cmake/cmake_uninstall.cmake.in" "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake" IMMEDIATE @ONLY) add_custom_target(uninstall COMMAND ${CMAKE_COMMAND} -P "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake") endif() endif() set_target_properties(PortAudio PROPERTIES OUTPUT_NAME portaudio PUBLIC_HEADER "${PORTAUDIO_PUBLIC_HEADERS}" MACOSX_FRAMEWORK_IDENTIFIER com.portaudio FRAMEWORK_VERSION A WINDOWS_EXPORT_ALL_SYMBOLS TRUE VERSION ${PROJECT_VERSION} SOVERSION ${PROJECT_VERSION} ) install(TARGETS PortAudio EXPORT PortAudio-targets PUBLIC_HEADER DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}" FRAMEWORK DESTINATION "${CMAKE_INSTALL_LIBDIR}" LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}" ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}" RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}" ) # # Subdirectories # # Some of the tests and examples use private symbols which are not # exposed by the .def file on Windows. if(WIN32 AND BUILD_SHARED_LIBS) set(LINK_PRIVATE_SYMBOLS OFF) else() set(LINK_PRIVATE_SYMBOLS ON) endif() if(BUILD_TESTING) macro(add_test appl_name) add_executable(${appl_name} "${appl_name}.c") target_link_libraries(${appl_name} PortAudio Threads::Threads) if(UNIX) target_link_libraries(${appl_name} m) endif() set_target_properties(${appl_name} PROPERTIES FOLDER "Test" ) endmacro() subdirs(test) subdirs(qa) endif() if(BUILD_EXAMPLES) subdirs(examples) endif()