portaudio/cmake_support
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Etienne Dechamps 0baa1e2e31 Treat DirectSound just like any other standard Windows SDK library.
Currently the CMake build system goes through complicated logic to
find the DirectX SDK. This is completely unnecessary, because modern
versions of the Windows SDK include dsound.h and dsound.lib in the
standard paths, so it can be treated just like the other Windows OS
libraries and we can safely assume it is available.

This commit simplifies the logic and will allow the vcpkg portaudio
port to align with portaudio stream, by getting rid of this patch:
  95f9ce56f3/ports/portaudio/find_dsound.patch

I have verified that PortAudio CMake still builds with this commit
with the following toolchains:
 - Windows Visual Studio 2017 native CMake support
 - mingw-w64 on Windows (msys2)
 - mingw-w64 cross-compiling from Debian Unstable
2018-12-15 15:04:20 +00:00
..
cmake_uninstall.cmake.in commit Rainer's work and make some minor modifications to the top-level cmakelists to make visual studio happy 2018-10-02 21:54:44 +10:00
FindASIOSDK.cmake Normalize all the line endings 2016-05-18 22:13:20 -07:00
FindJack.cmake move changes to cmake lists made in my personal github space into the assembla branch. I will work in here from this point. 2016-08-27 09:52:57 +10:00
options_cmake.h.in Normalize all the line endings 2016-05-18 22:13:20 -07:00
portaudio-2.0.pc.in supply pkg-config version via setting in CMakeLists.txt - allow installation when using MinGW 2016-09-13 22:04:31 +10:00
portaudioConfig.cmake.in create and install cmake export targets to make it easier for people to include portaudio in larger projects: 2018-10-02 21:54:44 +10:00
template_portaudio.def only build x86 plain converters in Visual Studio due because of assembly syntax. add library dependencies for asio to get MinGW builds linking. disable WASAPI when using MinGW as I cannot get it to work. 2016-09-13 21:55:31 +10:00