portaudio19svn\src\hostapi\asio\ASIOSDK\host\mac (not needed)
You dont need "driver"
+
+ To build without ASIO (or another Host API) see the "Building without ASIO support" section below.
2)
*If you have Visual Studio 6.0*, please make sure you have it updated with the latest (and final)
PaAsio_GetOutputChannelName @54
PaUtil_SetLogPrintFunction @55
+
+*** Building without ASIO support ***
+
+To build PortAudio without ASIO support you need to:
+ A. Make sure your project doesn't try to build any ASIO SDK files.
+ If you're using one of the shipped projects, remove the ASIO related files
+ from the project.
+
+ B. Make sure your project doesn't try to build the PortAudio ASIO
+ implementation files:
+ src/hostapi/pa_asio.cpp src/hostapi/iasiothiscallresolver.cpp
+ If you're using one of the shipped projects remove them from the project.
+
+ C. Define the PA_NO_ASIO preprocessor symbol in the project properties.
+ In VS2005 this can be added under
+ Project Properties > Configuration Properties > C/C++ > Preprocessor > Preprocessor Definitions
+
+ Defining PA_NO_ASIO stops src/os/win/pa_win_hostapis.c
+ from trying to initialize the PA ASIO implementation.
+
+ D. Remove PaAsio_* entry points from portaudio.def
+
+A similar procedure can be used to omit any of the other host APIs from the
+build. The relevant preprocessor symbols used by pa_win_hostapis.c are:
+PA_NO_WMME, PA_NO_DS, PA_NO_ASIO, PA_NO_WASAPI and PA_NO_WDMKS
+
+
-----
David Viens, davidv@plogue.com
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