None of that is implemented yet. This repo is step one: capture the single
node's setup so it's reproducible, before deciding whether multi-node is
actually worth the added complexity.
+
+### Client routing decision
+
+For directing clients to the nearest node once there's more than one,
+decided on **GeoDNS first, anycast later if needed**:
+
+- **GeoDNS** (e.g. Cloudflare/Route53 geo-routing policies): near-zero
+ extra infrastructure — DNS just returns a different node's IP depending
+ on the resolver's location. Failover is bounded by TTL (clients keep
+ using a cached, possibly-dead IP until the record expires), not instant.
+ A low TTL (~60s, most providers' practical floor) shrinks that window but
+ doesn't eliminate it - DNS-based routing is fundamentally "wait until the
+ client asks again," no matter how low the TTL goes.
+- **Anycast**: the same IP announced from every node via BGP; the network
+ itself routes each client to the topologically nearest one, with
+ near-instant failover since it's not cache-bound at all. The real
+ answer if "instant" (not just "fast") failover ever actually matters, but
+ it's a different tier of operational complexity - normally means running
+ your own ASN/BGP peering, or paying a provider (e.g. Cloudflare Spectrum)
+ to do it for you.
+
+Chose GeoDNS for now because it's proportionate to actual scale (one user,
+two mailboxes) - revisit anycast only if a real need for sub-TTL failover
+shows up, not preemptively.