0,
false,
kAudioDeviceProcessorOverload,
- xrunCallback, NULL ); //todo: do we need to pass actual node?
+ xrunCallback, NULL ); //no need to pass actual node
}
if( stream->inputUnit && stream->outputUnit != stream->inputUnit ) {
int count = removeFromXRunListenerList( stream );
0,
true,
kAudioDeviceProcessorOverload,
- xrunCallback, NULL ); //todo: do we need to pass actual node?
+ xrunCallback, NULL ); //no need to pass actual node
}
if( stream->outputUnit && stream->outputUnit != stream->inputUnit ) {
AudioUnitUninitialize( stream->outputUnit );